Results 157 comments of Nick McConnell

With reference to my last comment, this will probably mean undoing some of the changes already made here. So apologies for that, but I think this exercise is clarifying some...

The places (I can think of now) where arguments are *really* needed are * level generation, where different chunks are getting thrown around * saving and loading, same * birth...

On looking, I don't think there are any other monster-related functions that need changing (and some that need to stay as they are). I've ticked off the couple of items...

This would be a major piece of work - not least for the players to accustom themselves to the new system. I'm going to mark it for future, as a...

> I was busy pissing people off Well, that's half the job 😉

IIRC this was done for the benefit of [angband.live](https://angband.live/)

That "That sounds awful" was referring to the practice of using 1, 3, 5, 7 on the regular keyboard for diagonal directions. I do think we need a better solution,...

It should work if you use the Shockbolt tile set, which is the most fully supported one. I'm guessing you're using the Gervais set, which is fairly complete. You can...

Wow, really? What OS are you playing on, and what version?

I just downloaded both (from Github) for windows 10 and they defaulted to Shockbolt dark. I'll try and see if there's anything weird that could be causing what you're seeing.