Nick Hardeman

Results 10 issues of Nick Hardeman

Some of the examples could be removed or refreshed / updated. Below are some that I think could use some attention and I plan to update. Will submit a PR...

The generated Project.xcconfig file sets OF_CORE_LIBS without FMOD. However, FMOD is still referenced from OF, like `_FMOD_SYSTEM_CLOSE` In the past, I have set something like OF_NO_FMOD and avoided all of...

For a previous project we needed to create and destroy `shared_ptrs` of `ofxOscSenders` and `ofxOscReceivers`. When allocating and destroying quickly, sometimes we would get a crash. We added a `messagesChannel.clear()`...

This PR attempts to mimic some of the original line and point drawing functionality allowed by earlier versions of GL for the Programmable GL Renderer pipeline while introducing some simple...

Using the programmable renderer. ``` //-------------------------------------------------------------- void ofApp::draw(){ ofSetColor(255, 255, 255); ofMesh boxMesh; boxMesh.setMode(OF_PRIMITIVE_LINES); float bsize = 120.f; boxMesh.addVertex(glm::vec3(-bsize, -bsize, -bsize)); boxMesh.addVertex(glm::vec3(bsize, -bsize, -bsize)); boxMesh.addVertex(glm::vec3(bsize, bsize, bsize)); boxMesh.addVertex(glm::vec3(-bsize, bsize, bsize));...

bug

This is because the color values are cast to ints, but they are now floats. https://github.com/openframeworks/openFrameworks/blob/4eade4fdc09678a04d7cbe7f85d2c5c6bc72d0b1/libs/openFrameworks/gl/ofGLProgrammableRenderer.cpp#L1176

bug