Always-Yy
Always-Yy
``` //argetProcess.AddScatterWriteRequest(handle,` RenderNodePointer + 0x48, &maxdistance, sizeof(float)); ``` I don't know how to change this, change the wrong will crash
 You have to get close to see it!
> >  > > You have to get close to see it! > > Glad my fix worked and I could help. Thanks for the chams code ! You...
Auto-aim works well. I added net to it. It's pretty good!
> > I'm having issues with your fork. I updated the offsets and cannot see any boss, trap or players on esp. I can however see extractions. > > I've...
```c++ uint64_t ObjectCount = 0x0; uint64_t ObjectCountOffset = 0x40092; uint64_t GetObjectCount() { return ObjectCount; } ObjectCount = TargetProcess.Read(EntitySystem + ObjectCountOffset); printf(LIT("ObjectCount: %d\n"), ObjectCount); EntityList = EntitySystem + EntityListOffset; ``` `
> > > > definitely
Entering the game will be > 20000. ---- Replied Message ---- | From | ***@***.***> | | Date | 10/09/2024 04:20 | | To | ***@***.***> | | Cc |...
< 1500 in the lobby, normal in the game.
Bounty mode test, mine is fine. ---- Replied Message ---- | From | ***@***.***> | | Date | 10/09/2024 04:38 | | To | ***@***.***> | | Cc | ***@***.***>***@***.***>...