Nesseley

Results 43 comments of Nesseley

Sadly, this made it so they used up their flytime while playing the minigames. so still an issue

This is indeed fixed now! :)

Adding a setting so if the town is less then X days old gives back the creation amount seems like a good way to implement this! :)

aha yeah, it does seem to behave like that.

> aha yeah, it does seem to behave like that. Hm maybe not, a player that just got to this quest (unlocked by a previous quest) reported to seeing the...

It's the previous quest that unlock the next one, it has autostart true per quest. I will continue to monitor and see if I fond a pattern to this issue.

A player just reported that the placeholder didn't update even when he killed something. :/ The placeholder {mobkilling:complete} works (green checkmark) but the {mobkilling:progress} doesn't seem to register as it...

yeah, still autostart quest. And it never updated for the player throughout 3 different days of playing, with multiple server restarts

Maybe, just so weird that it isn't all the tasktypes, and sometimes mobkilling1 works and mobkilling2 doesn't.

I use the same math placeholder for every task, `%math_0:20-{mobkilling:progress}%` can work, while `%math_0:20-{mobkilling2:progress}%` does not. All these placeholders used to work 100% of the time before I updated the...