Joel Setterberg
Joel Setterberg
If the problem lies in GDSercommPlugin I think it should be around here [MenuLogic.gd Line 62](https://github.com/NangiDev/GDSerCommPlugin/blob/e90751cfd7877265e72daff7d93854c65f59cd45/addons/GDSerCommDock/MenuLogic.gd#L62) And if its in GDSercomm I think it should be in this method [sercomm_open](https://github.com/Superwaitsum/GDSercomm/blob/503b46a1f4796b6c5c47b8fb8752011b083c8159/src/GDSercomm.c#L318)
> This seems to be fine. The Parity, however isn't, so maybe that is it. > > I see Godot send out the interface parameters to the device: > >...
> PORT.open(port,int(baudButton.get_item_text(ID)),1000,com.bytesz.SER_BYTESZ_8, 2, com.stopbyte.SER_STOPB_ONE) Doing that might actually set it to default NONE because I think it does some kind of mapping. In Sercomm it says that if SER_PAR_EVEN then...
I am having issues to even getting it to work on my computer. So I am having a hard time debugging. I am stuck at #1 right now. Do you...
I got it working now :) I dont have an UART device though. According to the documentation at least libsercomm should support UART. And you said you can see traffic,...
So no luck with building GDSercomm with my instructions? Yes a better maintained lib would be nice :) let me know how it goes!
Thanks for the information! I'm thinking I need to figure out how to build the dll's with static libraries.
It's really hard testing all different hardware. As this is an old issue and I haven't been working on it for a long time, I don't remember really how it...
https://github.com/NangiDev/GDSerCommPlugin/blob/7d6deec58b641b4c89670bade50349d70ef42f60/README.md#L40 Try add -DBUILD_SHARED_LIBS=OFF when building sercomm library to build static library. [More info](https://stackoverflow.com/questions/18435516/how-to-set-a-cmake-option-at-command-line)
I managed to build sercomm as a static library .a file, but could not get GDSercomm to include the sercomm.a file when building with Scons.