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Renderer for 3D Tiles in Javascript using three.js

Results 159 3DTilesRendererJS issues
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**Cesium Ion Asset Ids** - 2333904 - 2342602 **Features** - Table view on hover - Toggle for displaying mesh features - Toggle for highlight common geometry on hover - Render...

All files can be tested in Cesium sand castle to see values: https://github.com/CesiumGS/3d-tiles-samples/tree/main/glTF/EXT_structural_metadata **Open Questions** - Is it the case that all textures are guaranteed to be uint8 type? -...

- Create a common property class to handle normalize, offset, default values, enums, etc - Remove TODOs - "Clean" the target object to ensure it's the right shape - Remove...

Load cesium ion tilesets directly after getting the url from the api instead of waiting for the next animation frame. This is particularly useful in cases where render is triggered...

**Is your feature request related to a problem? Please describe.** Hi, thanks for this awesome library ! I'm currently working on using it to render 3d tiles data in [iTowns](https://github.com/iTowns/itowns)...

enhancement

Hi! We are currently utilizing the 3d-tiles-renderer with a custom points material which could support both `NORMAL`/`NORMAL_OCT16P` per-point feature (as a standard `normal` attribute), and `BATCH_LENGTH` global feature. I understand...

enhancement

**Open Questions** - Is it the case that all textures are guaranteed to be uint8 type? - Recommendations on handling BigInt? - Are property tables usable without node property and...

When I load this link https://storage.googleapis.com/ahp-research/projects/sogelink/hackathon/bdnb/sampleset/tileset.json which has implicitTiling The data is loading as expected but once everything is loaded, the `0_0_0.subtree` is fetched again and provoking errors Maybe it's...

bug