3DTilesRendererJS
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Structural Metadata: answer todos
Open Questions
- Is it the case that all textures are guaranteed to be uint8 type?
- Recommendations on handling BigInt?
- Are property tables usable without node property and / or mesh features?
- Are attribute accessors usable without non point objects?
- What are the usable cases when an internal node does and doesn't contain an extension reference?
TODO
- Expose used texture from mesh features info and property textures