Myrmod

Results 15 issues of Myrmod

**Describe the bug** In short the stylus source maps are not working or are not being generated. **To Reproduce** Please clone this [repository](https://github.com/Myrmod/sveltekit_stylus). I just added `stylus` and `svelte-preprocess` as...

I created a monorepository using turborepo with the yarn (v3.1.1) option. In there I have two express applications that use swagger. While trying to install I get the following log...

### PHP Version 8.1 ### Shopware Version 6.4.2.2 ### Expected behaviour If I am creating a custom block I would wish for more help or better error handling. In a...

Bug
Platform(Default)

Hello, I just today had finally time to get back to my library project. So I'm doing a big dependency update. After configuring `kit-docs` I only get 404 errors and...

**Describe the bug** When starting the following `docker-compose.yml`. The mounted volume is beign created, but it's empty. Inspecting the container, shows me that things exist in there. **To Reproduce** Using...

Rotation horizontally works as expected everywhere but at top and bottom of the cube. Rotating vertically works on some sides as expected, but not always if you have rotated horizontally...

help wanted

As mentioned in https://forum.babylonjs.com/t/refactor-inspector-to-not-use-react/30181 the babylonjs inspector is written in react. So if you use it you might get warnings regarding this. BabylonJS Inspector source code: https://github.com/BabylonJS/Babylon.js/tree/master/packages/dev/inspector Currently it is...

enhancement

Just some keywords as a note for me to remember what things I can use to implement them - [tweened stores](https://www.webtips.dev/webtips/svelte/how-to-create-tweens-in-svelte) - [async stores](https://github.com/square/svelte-store)

There is a weird error on https://svelte-babylon.netlify.app/docs/prebuilds/screen#example The scene seems to work, this should be fixed/researched though. ```error [.WebGL-000033DE002A3F00] GL_INVALID_OPERATION: Feedback loop formed between Framebuffer and active Texture. screen.html:1 WebGL:...

bug

I find it quite difficult to build a `` with this code: ``` ``` So I would like an example where using it is possible to create a custom polygon...

documentation