MutantAura

Results 138 comments of MutantAura

> Some more tests on other games would be good to make sure nothing broke & nothing else got slower. Went through my usual test suite: BoTW, PLA, RTDX, SMO,...

### Performance: Couldn't notice anything user-side in any games. Seemed to be within variance. CPU tests in bytemark (Master): ![image](https://user-images.githubusercontent.com/44103205/184670910-6ec44fc0-b307-4289-be20-12bfe38911e6.png) CPU tests in bytemark (PR): ![image](https://user-images.githubusercontent.com/44103205/184670971-593bac2d-e06f-403d-bab3-fefa9729fd11.png) ### PPTC recompilation tests...

Overall working well. Version 1.0.7074 CPU: Ryzen 5 5600X GPU: RTX 3070 RAM: 32GB DDR4 There is a reproducable slowdown on my system while looking down this line of sight:...

Updated but would prefer a test on an Nvidia GPU if available.

No, I'm suggesting more fine detail in the reporting. Taking AMD on Linux as an example no matter what driver is used (RADV, AMDVLK etc.) the name is just "AMD"...

Unfortunately does not fix the out of memory errors in https://github.com/Ryujinx/Ryujinx/issues/3372 SMTV: ![image](https://user-images.githubusercontent.com/44103205/188232764-11f3a069-bd09-46b8-9ca3-3633a1b6784c.png)

Bilinear and Nearest seem to work really well 👍 BL: ![image](https://user-images.githubusercontent.com/44103205/186283584-456fb4af-e1eb-42bb-bb81-889e6c617806.png) Nearest: ![image](https://user-images.githubusercontent.com/44103205/186283641-71223d1a-9396-4eb5-8f56-8e47082d6012.png) FSR seems to be scaling variably beyond the window size based on the slider. I don't think...

This is an ffmpeg bug when using ffmpeg 5.1 or above, not a mesa bug.

> The overlay issue, unfortunately can't be fixed. The window is what's being rendered and not just the game view. The game view is part of the window, and not...

I would say yes, until it's default we may find more things as we go. Plus I personally want the typebox issue looked at 🙃