Estragonia
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Estragonia: Avalonia in Godot
 Specifically requiring Avalonia.Skia 11.0.5 means I cannot upgrade the version of Avalonia without lots of warnings from the build pipeline. Is there a reason you've stated you wanted Skia...
Hey there I wanted to try out this awesome addon, but unforutnately it seems like this addon is no longer working correctly with godot 4.2 I tried to fix it...
I tried this many times, and with each run a new window would open to play the video 
The Avalonian control does not render correctly on remote terminal services, even when a valid GPU adapter is available. I initially thought I was configuring it wrong, but it works...
Hey, this has been working fantastically so far! I was wondering though if it would be possible to add support for opening the file picker via the StorageProvider class from...
Environment: - Operating System: macOS M3 Pro - Godot version: 4.2.2 Issue Description: When attempting to run the Estragonia sample project on macOS, an error occurs stating that the Vulkan...
Hey there sorry to bother you with this but maybe you have another genious idea how to do this. I want to render a SubViewPortContainer as an Avalonia control. The...
Hey there I just found out, that there is an issue if you overlay an Avalonia control with transparency on top of other Godot nodes. I think it would be...
Hello, after updating to version 1.2.0, an issue occurred where the checkbox items cannot be selected. Is there a possible solution for this?
This project is great. If Unity is successfully ported to CoreCLR in the future, will it also be possible to support Avalonia running in Unity?