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Help: Embed Godot controls inside an Avalonia container

Open dotlogix opened this issue 7 months ago • 1 comments

Hey there sorry to bother you with this but maybe you have another genious idea how to do this.

I want to render a SubViewPortContainer as an Avalonia control. The best thing I could imagine would be a wrapper control to render CanvasItems on the AvaloniaCanvas but with z-Index support.

My first thought was to just create a CanvasItem and render it this way, but this obviously means I can't render AvaloniaControls on top of it. Do you have an Idea how to do this?

dotlogix avatar Jul 19 '24 21:07 dotlogix