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A new custom Tomb Raider engine based on TR5 engine

Results 137 TombEngine issues
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## todo - [x] I have added a changelog entry to CHANGELOG.md file on the branch/fork (if it is an internal change then it is not needed) - [x] Pull...

Enhancement

This branch is a refactor of the code used by Smoke Emitters. - Reference variables have been created to improve the readibility. - Functions created to modularize some actions. -...

Enhancement
Fix
Code Refactor

### TombEngine version v1.4 ### Tomb Editor version v1.7.1 ### Describe the bug The water rooms of half or quarter height do not have water footstep sounds. ### To Reproduce...

Effect enchancement

## todo - [x] I have added a changelog entry to CHANGELOG.md file on the branch/fork (if it is an internal change then it is not needed) - [x] Pull...

Code Refactor

This is a list of the issues I've found while testing the traps. ## TR1 - [x] Teeth Spikes: Doesn't activate Lara impale animaition. #### Not Implemented - [ ]...

Bug
Enhancement
Fix

Please test. Object_ID= 1088 Width = OCB. Particles should stop at the floor or on water/swamp surfaces. Color = Object Tint Sprites: by GeckoKid, see attachment: [WaterfallEmitterSprites_2.zip](https://github.com/MontyTRC89/TombEngine/files/15214921/WaterfallEmitterSprites_2.zip)

- [x] Sprites and effects, like footprints and gun smoke, are flickering - [x] There is a moment of glitchiness when the camera switches to a targeted view and then...

develop_60FPS

### Is your feature request related to a problem? Please describe. When additive textures fade off in the distance, if the distance fog is not black it will get brighter...

Renderer
Effect enchancement

### Is your feature request related to a problem? Please describe. It's not related to a problem, this is more of a feature which wasn't in the original games. Currecntly,...

Enhancement

By MontyTRC This PR introduces: * Variable framerate (allowing a framerate more then 29.97 FPS and provides smoother graphics * Lensflare * Starfield Please test and communicate any issues on...

develop_60FPS