TombEngine
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[ Feature Request ] Non-sector pushables
Is your feature request related to a problem? Please describe.
It's not related to a problem, this is more of a feature which wasn't in the original games. Currecntly, pushables snap to the nearest 1024 sector so if you try to place a pushable block between 2 tiles and move it, the next time lara tries to grab (or any other action) the block will immediatewly snap to the nearest sector
Describe the solution you'd like
This should be implemented of course, the problem would be legacy triggers since the heavy triggers may not be able to be triggered. However, we have volume triggers that can be used instead to trigger stuff.
Describe alternatives you've considered
No response
Additional context
No response