TombEngine
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A new custom Tomb Raider engine based on TR5 engine
I was watching a stream with a controller player ShadowZia (sadly there's no VOD :/ ) and she consistently grabbed the swingpole at a slightly wonky angle, and when let...
Hello, there is a bug in hanging case. Lara cannot hang in wall which is created by sloping floor and ceiling. In original engine it is possible to hang on...
Hello, I have noticed there is some critical bugs with hanging and grabbing on the edge of sector. Lara cannot hang on the edge of sector in some direcion and...
What you will read under has been agreed by the current active team in order to keep a good flow of work and proper management. You are welcome to put...
Also currently the SMASH_OBJECT (from TR3's Aldwych) explodes with flame sprites but I don't think they did in TR3. It does look kinda cool tho for some other purpose but...
Instead of the expected sliding down it slides up. It does not happen if the jeep faces right.
There's a behavior that changed and I don't know if it's expected. Previously, I had a setup where I was checking some conditions in `OnControlPhase()`, and if these conditions were...
Show is affected but not rain, in TR3, rain is affected by wind. This should be an option in LUA.
With the amazing bump to loading speeds it feels that half the time spent is on fading out and in of the game. I suggest removing/speeding up this effect to...
Here is tomb4: https://youtu.be/EkvAdcw7g9A Here is TombEngine: https://youtu.be/VCntMJWYeZ4 Basically, I have 2 different water sounds at this place for the river: - 1 loud "water rapids" (more noise-like) sound on...