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Swingpole launches Lara far into the void if she was not aligned to the poles correctly

Open GeckoKid-JW opened this issue 1 year ago • 1 comments

I was watching a stream with a controller player ShadowZia (sadly there's no VOD :/ ) and she consistently grabbed the swingpole at a slightly wonky angle, and when let go Lara would fly way further than intended and enters the void instead of the specified OCB values or 2 or 3 blocks. Will try to include clips but it seems consistent whenever Lara's swinging at a slightly "wrong" angle. I propose forcing Lara to face exactly at the angle perpendicular to the swingpole itself.

GeckoKid-JW avatar Mar 12 '23 10:03 GeckoKid-JW

https://youtu.be/pOIQ_65I1eU

to replicate it I pressed left/right as she's jumping towards to pole and not letting go until she's grabbed the pole.

GeckoKid-JW avatar Mar 12 '23 10:03 GeckoKid-JW