dota-tutorial
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Custom game DOTA tutorial.
Turns out CreateUnit works just fine with neutrals. We should use that instead of relying on the native respawn mechanism as that is waaaay less complicated and more reliable.
#562 made it compile again but they don't actually work. The only place where that matters (what we found out so far) was the creep stack skip decline button. If...
Right now we only have the mega creep demonstration. Should probably add more as it is very long.
The purchased state doesn't get updated so you can't buy Tango again until you somehow refresh the shop (eg. switch to the normal shop and back to the new player...
Right now it just keeps the old highlights when switching shop modes.
Valve changed how box-shadows work (they are now centered when h and v offset are 0 just like in browsers, but the blur part seems to be broken). Either wait...
It would be nice to have something in world-space saying to attack the creeps once and an arrow going out of the box. Perhaps also the current time and the...
Show the box at all times (after making the player hold ALT once perhaps).
During the hero showcase we could show big buttons with tooltips for the hero's abilities (perhaps also highlight when they got used / show their cooldown). Right now it's pretty...