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Minecraft Tool-Assisted Speedrun (TAS) Tools with input playback

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Lost me half of my map Sadge

Bug
Needs Testing
Savestates

Nor does the Velocity of Entities (Falling Blocks, Boats) and more Stuff.. This might actually require a full Serialization of the whole World and Server

Savestates

Needs to be a actual Dupemod.. we cannot just spawn the Items out of nowhere..

If something gets updated in the playback format, then minecraft automatically updates the playback

Will take a look at all of these issues - #213 - #204 - #188 - #156 - #116 - #108 - #84

Bug
Savestates

I found a number of issues with savestates: - [x] Player velocity is not applied after loading a savestate - [x] When storing the TASfile, the first tick is incorrect...

Savestates
TASFile

In 1.12, a maximum of 50 events can be executed per tick due to LWJGLs buffer sizes. TASmod circumvents this limitation, by polling all inputs as they come in. You...

Core