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Savestates do not work as expected

Open ScribbleTAS opened this issue 1 year ago • 0 comments

I found a number of issues with savestates:

  • [x] Player velocity is not applied after loading a savestate
  • [x] When storing the TASfile, the first tick is incorrect
  • [x] When loading a savestate during playback, the filecommands after the savestate are not properly loaded
  • [x] Loading a savestate across dimensions crashes the game
  • [x] Savestates fail to apply the correct motion

All of this leads to desyncs

ScribbleTAS avatar Jul 13 '24 11:07 ScribbleTAS