Mina Pêcheux
Mina Pêcheux
UnityTutorials-RTS
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
UnityTutorials-BehaviourTrees
The code for a short tutorial on how to create a simple guard AI using behaviour trees in Unity/C# (in text or video format)!
UnityTutorials-Hacknslash
The code for my series of tutorials on how to make a hack'n'slash game in the famous Unity game engine (with C# scripting)!
godot-tutorials
The code & assets for Godot/C# tutorials I published in video/text format on YouTube and Medium (🇬🇧 + 🇫🇷).
unity-tutorials
The code for Unity/C# tutorials I published in video format on YouTube (🇬🇧 + 🇫🇷).
Ebook-Unity-AIProgramming
Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"
UnityTutorials-FiniteStateMachines
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format).
UnityTutorials-ProceduralAnimations
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
ShaderJourney
The code for my series of articles on how to create various VFX or rendering styles in Unity by writing up your own shaders!