Michael Bitsakis
Michael Bitsakis
New infinite Fog on Infinite Floor must transpose the center of the fog AND at the same time retain the infinite edges by blending with the Procedural Skybox ground -...
Shader info    MUST : --> outlining alpha --> control the online shape. --> single solid color --> or gradient outward --> or it could also act as...
Details and info will follow Must : While Player comes close to a parcel the BOARDER of the parcel must be revealed in a pulse effect checklist --- - [x]...