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Breakpoint indicator QoL

Open MewPurPur opened this issue 1 year ago • 4 comments

Addresses problems 1, 2, and 6 in https://github.com/godotengine/godot/issues/65517. Haven't found a solution to 4. Also, the PR makes problem 5 a little worse. So I can't say it closes the issue.

I haven't found a way to solve the problem yet. It might require a bigger change in structure.

Also makes the breakpoint icon a little brighter when toggled on and hovered.

MewPurPur avatar Sep 14 '22 23:09 MewPurPur

(don't merge yet, found a small regression)

MewPurPur avatar Sep 15 '22 14:09 MewPurPur

(t's not even approved) (also you can mark it as draft)

KoBeWi avatar Sep 15 '22 14:09 KoBeWi

We can mark it too, I just thought MewPurPur was about to ninja-fix that regression 😛

YuriSizov avatar Sep 15 '22 17:09 YuriSizov

I was gunna, got caught up in work though~

MewPurPur avatar Sep 15 '22 21:09 MewPurPur

Reverted some of the changes, now it only addresses the horizontal discrepancy. I'm not sure how to properly fix the vertical discrepancies.

MewPurPur avatar Sep 20 '22 20:09 MewPurPur

Added the lightening for bookmarks too :)

MewPurPur avatar Sep 27 '22 15:09 MewPurPur

Needs rebase to fix godot-cpp build.

akien-mga avatar Oct 09 '22 17:10 akien-mga

Thanks!

akien-mga avatar Oct 10 '22 08:10 akien-mga