Meoo
Meoo
Destroying an entity in update function crash the application at Scene.hx:514 The "entity in entities" iterator is invalidated when the current entity is removed from the list, causing a null...
In the example code "rnnoise_demo", the float output is converted to a short with a simple cast I found by experimentation that the output can be outside of int16 range,...
https://github.com/ValveSoftware/unity-xr-plugin/blob/master/com.valve.openvr/Runtime/OpenVRLoader.cs#L259 When the project is built with IL2CPP, the thread OpenVRLoader.ManualFileWatcherLoop() never stops, freezing the application. The variable "running" is never set to false, setting it to false in my...
%{cfg.buildtarget.abspath} returns a relative path instead of an absolute path. My usage : ``` lua filter "options:not static" kind "SharedLib" postbuildcommands ("{COPY} %{cfg.buildtarget.abspath} "..os.getcwd().."/../") ``` I'm on windows, building for...