Meldexun
Meldexun
Entity Culling does not call TileEntity#shouldRenderInPass(int) right before rendering the tile entity. Instead that method is called earlier for both rendering passes and the tile entity is added to up...
The method `ASMAPI#findFirstInstructionBefore` ignores the startIndex parameter and instead always starts searching from the end of the method. https://github.com/MinecraftForge/CoreMods/blob/c21a551966ef013dbda2b75aefcb15ecc7e814cd/src/main/java/net/minecraftforge/coremod/api/ASMAPI.java#L105 `Math.max` should be replaced with `Math.min` to fix this.
The `PlayerContainerListener#LISTEN_MAP` map will be populated whenever a player joins a world server side. The problem is that the map never gets cleared. When joining a singleplayer world and then...
**Steps to reproduce issue:** When joining a world the `FBP#originalEffectRenderer` will be updated to save the vanilla particle manager instance but at this point the particle manager has already a...
This PR is a collection of a lot of performance improvements, bug fixes and a bit of code clean up. Due to the huge amount of changes I recommend checking...