MaxIsJoe

Results 44 issues of MaxIsJoe

I've said I'll make a new issue explaining this rework more in depth, so here it is. _Note: As of early 2023, this rework has been put on hold. Other...

Type: Feature
Type: Refactor

### There is no other issue reporting the same problem. - [X] I have searched the existing issues ### Game Version 23010114 ### I was Client ### OS Linux ###...

Type: Bug
Priority: Low
System: Audio

oh look, comes with brand spanking new editor feature that I've wanted in here for a while ![image](https://github.com/unitystation/unitystation/assets/34368774/8de09395-f220-4dc6-8bb3-58d0307d2fa1) CL: [Balance] Buffed freeze resistance for Tiefling legs slightly, as their hooves...

![image](https://github.com/unitystation/unitystation/assets/34368774/2764d210-3f30-440c-923c-7385d030dfa2) ![image](https://github.com/unitystation/unitystation/assets/34368774/a5aaafb8-427b-42d9-8091-dc2940a78174) ![image](https://github.com/unitystation/unitystation/assets/34368774/63ce90c1-4275-4bd7-8d5c-d45b39a4b686) ![image](https://github.com/unitystation/unitystation/assets/34368774/bd306bb1-c745-4e05-ae84-c0daa0843ae0) ![image](https://github.com/unitystation/unitystation/assets/34368774/6070cb56-1097-4c6a-ab0f-684dc455f41f) CL: [New] Hover-tooltips now display the health of items/objects. CL: [Improvement] Updated the examine text for integrity health slightly to make them color-coded and shorter.

### There is no other issue with the same feature request. - [X] I have searched the existing issues ### Why is this feature needed/good for the game? While recording...

Type: Feature
System: Health

### There is no other issue reporting the same problem. - [X] I have searched the existing issues ### Game Version Upstream/Develop (2/6/2023) ### I was Server ### OS Windows...

Type: Bug
Priority: High
System: Admin

Hey so I just discovered this while messing around the player script and I found out that setting the time scale to 1.0 every frame causes the game to lag...

WIP

Status: Merge Conflicts

I noticed in the [docs](https://docs.godotengine.org/en/stable/tutorials/io/runtime_file_loading_and_saving.html#audio-video-files) while working on my own project that `AudioStreamMP3` was missing `load_from_file()`, which ogg already has. This PR adds that missing function so that it matches...

enhancement
topic:audio