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Steps to reproduce the behavior: ``` let tween = new Tween( { y: 1000 }, 0.5, { playOnAdded: true, ease: Ease.backOut, reversed: true, }); this.addComponent(tween); ``` After code above execution,...
The remove function in the AnimationController class doesn't actually remove the animation from `this.mAnimations` unless it is currently playing. https://github.com/MassiveHeights/Black/blob/3b31e2a4568abefae7e8cb2e36b9dcf65b195491/src/animation/AnimationController.js#L51 ### How to fix: Swap line 59 https://github.com/MassiveHeights/Black/blob/3b31e2a4568abefae7e8cb2e36b9dcf65b195491/src/animation/AnimationController.js#L59 and line...
**Is your feature request related to a problem? Please describe.** Currently when handling canvas scaling myself, there is no clean way to disable automatic scaling by BlackEngine. **Describe the solution...
**Is your feature request related to a problem? Please describe.** I was investigating how loading of a Tiled map (tmx) could work in Black. tmx files are XML which contains...
**Describe the bug** On at least one browser, the slice seams are visible. **To Reproduce** Steps to reproduce the behavior: 1. Go to [Slice-9-Grid example](https://blacksmith2d.io/Docs/Examples/Sprites/Slice-9-Grid) 2. Observe seams as the...