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Reversed tween skips first update
Steps to reproduce the behavior:
let tween = new Tween(
{
y: 1000
},
0.5,
{
playOnAdded: true,
ease: Ease.backOut,
reversed: true,
});
this.addComponent(tween);
After code above execution, game object would appear on its current position (y = 0
) on the first frame (should be y = 1000
). After first update tween proceeds as expected.