ManlyMarco

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I'm not sure how to handle this, honestly. If I had to add a throttle setting I'd probably have it throttle both upload and download at the same time to...

Limits can be set with `Engine.UpdateSettingsAsync`. Biggest holdup is that interface would have to be updated to support this, and `ModUpdateProgressDialog` is densely packed so it would require more significant...

If the data is missing altogether the best you can do is remove the card. If kkmanager does parse the metadata then it might be only partially broken, in that...

KKManager currently is only parsing some parts of the cards, and it's doing it in a way that doesn't really let them be re-saved. This could be done by properly...

Since it's very difficult to implement properly I don't think this will be implemented in KKM.

Right click on the column header and select "Filtering". That being said, there's currently no column related to missing mods.

Easy, someone just has to sit down and do it.

I added the easy columns, you can see the commit above to see what got changed. The designer file is auto generated, it's changed from designer / click on list...

Make sure there is only one instance of KKManager running or try updating from the game launcher instead. Maybe also turn off checking updates on startup and/or turn off p2p...