Manashiku

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I think I figured out the issue and tried to fix it in [todays update](https://github.com/Manashiku/MMDGenshin/releases/tag/v0.1.5-beta)

This is because of the way it's written. Mihoyo has flags for proper alpha usage for their diffuse textures in their own shaders. However, there hasnt been a genshin character...

The rim light I have implemented in here is just based on a different games rim light that I thought looked nice. I do have a rough prototype of the...

They do use the inverse hull method for edge lines in game. They fix the edge mesh by multiplying it by distance from the camera and the alpha channel from...