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[Question] Transparency, Specular Ramp and Normal maps support
Hello, I would like to ask a question about your MMDGenshin shader. Recently I noticed that new characters from Genshin (Sumeru ones) use normal maps and something called "Avatar_Tex_Specular_Ramp", also some of the character skins have alpha parts, and I wanted to ask - Will next versions of your shader support those maps and textures?
yes, this is planned for the next release. There are just a few more things left to do before i can upload it
Ooh, okay! Thanks for answering!