BotW-SBFRES-to-FBX
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⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facilitate batch export of Nintendo SBFRES compressed files to FBX fi...
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This is actually a big issue which I somehow just noticed: all of the models of the armor objects are the exact same model, definitely an issue with the edited...
What I'm doing is moding a mod . So yea I'd like some clarification cause I'm new to the moding comunity (sorry if this doesnt belong in the isues tab)
Upon phase 4 (Model exports) i just get "Found texture is True and found bfres is False" Textures export just fine, but models dont
Hi there, I'm trying to import animations for the main character. I tried exporting the Link.bfres in 3DS Max to FBX and then importing the file in Maya. It works...
The texture extractor isn't outputting/extracting any texture files. The command window states that it can't find the texture, despite that it seems to be otherwise exporting the meshes fine from...
I'm noticing that a consistent issue within Unreal and 3rd party model viewers is that tiny objects appear at the root position of the scene. I'm going to attempt to...
I think this might be rectifiable by exporting `Terrain.Tex1.sbfres` and making it accessible to RTB's script.