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Merge object mesh

Open Makiah opened this issue 5 years ago • 0 comments

I'm noticing that a consistent issue within Unreal and 3rd party model viewers is that tiny objects appear at the root position of the scene. I'm going to attempt to merge all models into a single mesh from within the MAXscript to rectify this.

Makiah avatar Feb 08 '19 18:02 Makiah