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Armor models are duplicates

Open Makiah opened this issue 5 years ago • 1 comments

This is actually a big issue which I somehow just noticed: all of the models of the armor objects are the exact same model, definitely an issue with the edited MAXscript.

Makiah avatar Feb 08 '19 18:02 Makiah

This can be fixed by setting the lstFMDL.Selection to the currentExtractedModelIndex at the end of each model loop.

lstFMDL.Selection = (currentExtractedModelIndex + 1) below the clear selection at line 2061 of "BFRES to FBX 2.ms" fixes this.

09williamsad avatar Mar 07 '21 21:03 09williamsad