Jake Potrebic
Jake Potrebic
### Is your feature request related to a problem? Upstream's TrialSpawnerConfiguration is poorly designed and thought out. It should be a registry-related type that is immutable. The current design makes...
This event provides a means for granular control over what "operator blocks" can be interacted by a player. Just an initial design, nothing is concrete like the event name, what...
## What happened? 2.50.0 The formatter is un-inlining type_use annotations for interface methods return types. ## What did you want to happen? TYPE_USE annotations should be kept inline with the...
To prevent against issues that arise if a type is moved or a parent directory name changed, it'd be nice if I could somehow register a type as having a...
Removes Experimental status from the following: * Brigadier API * Lifecycle events (just the general system and the brig event) * Tags event and datapack discovery and registry events are...
Replaces https://github.com/PaperMC/Paper/pull/11834
Adds 2 temporary methods to show/clear dialogs from a Player. Will be replaced by adventure methods. `Player#tempShowDialog` and `Player#tempClearDialog`.
Replaces https://github.com/PaperMC/Paper/pull/7223 ---- My take on how to add a "get block data properties individually" on top of bukkit's existing method-based system. ### Structure 3 types of data properties: `Boolean`,...
Replaces https://github.com/PaperMC/Paper/pull/8707
Adds spawn selector to the entity variant registry entries and builders.