Jake Potrebic
Jake Potrebic
I think a history page that gives a general overview of how Paper game into being. Maybe something similar for Velocity, although that doesn't have as direct ancestors as Paper...
A guide to creating and handling custom enchantments, but not using the traditionally hacky way, instead using the PDC and ItemStack lore as a way to handle custom enchants. This...
## Vineflower version 1.11.0-20240501.032551-24 ## Describe the bug Previous versions of VF had casts to long in places that are required for Minecraft source to run. It compiles, but errors...
## Vineflower version 1.11.0-20240406.040032-5 ## Describe the bug On `2.0.627.2` of forgeflower, more instanceof+local var are created using Java 14's new instanceof syntax, but on the version of vineflower above,...
This will go on forever... ---- Upstream's "restorePatch" function doesn't actually apply the patch which will compare the patch values to the itemtype's implicit values and not include the component...
Also adds more EntityTeleportEvent calls in the correct places cause there were some missing. ---- This can probably be squashed into some other patches. --- Download the paperclip jar for...
Cleans up the loot table API and replenish patches to better support vanilla's new randomizable container and entity stuff. Also adds such support to the Crafter. https://github.com/PaperMC/Paper/pull/10023 does so for...
Partially replaces https://github.com/PaperMC/Paper/pull/7265. That PR still has some stuff that this PR won't address. ---- While this might seem invasive, the pattern is very straightforward and easy to implement across...
So my thinking here, was any inventory that had result slots that wasn't already using CraftResultInventory should have their "storage" contents exclude the result slots. The ones I found were...
### Expected behavior When you get a MerchantRecipe from a villager and call one of the setters on it, either they should not be reflected without setting back the recipe...