Jake Potrebic
Jake Potrebic
The Player should be supported in PlayerSpawnLocationEvent which is in a location *after* vanilla creates ServerPlayer but before the game connection is created. So either way, the `Player` interface has...
So I did a bit more converting methods and as you can see the diff has grown quite a bit. I'm starting to get hesitant to do this for more...
Yeah, this is probably a good thing to do. Especially since craftbukkit breaks the drag behavior making the drag event fire if you move your mouse even one pixel between...
> Block entity data change I'm not sure what this means. Anytime what changes on a block entity, anything that is stored in NBT? that means every single tick, it...
My reason for thinking this is a good thing to have, is it allows client-side mods to take advantage of the vanilla commands for pasting schematics and such.
> Schematic paster mods typically already have this logic for by placing blocks, which is now gonna be easier with the block interaction attribute. They didn't yesterday in chat when...
Taking a look at your method, I can simplify mine more, by removing the need for multiple List and Set converters. Idk what the best way to do it is,...
Yeah, pattern matching would be nice. Gonna be a while before Paper gets that though... :laughing:
Ok, made some changes to this.
Rebased and reworked a bit. Much cleaner, but I still think this is the way to go over big pattern matching chains.