Jake Potrebic
Jake Potrebic
Rebased for 1.18.1
Rebased for 1.19. Mojang added `Unit` memory types, I just used Void, not sure there's a point it adding a Unit enum.
Rebased with all new memory types
[This is just a quick mockup](https://github.com/Machine-Maker/Paper/commit/8efaaaafeed89ae92c03ca850f87ea706ce55f33) of what I had in mind. Ignore the API, it is just quicker to make it not an interface+record. I didn't exhaustively test it,...
You can go ahead and fixup yours
In the vercel project settings, change the node version to 18.x from the default of 20.x
I marked this as `low` priority, because the fix for this is currently pretty ugly as it would require re-creating specific packets for each player instead of using the same...
I am able to reproduce this with the code provided with a shield item, not just any random item however. In `CraftMetaBlockState#applyToItem`, the lore component is being re-added because it's...
@deadbeef-enc0de I'd appreciate if you could test out what you are doing by running the server [linked in this PR](https://github.com/PaperMC/Paper/pull/10647) with your plugin. I tested with the code you provided...
Kinda related to this vanilla issue, https://bugs.mojang.com/browse/MC-267221. This was caused by the recent change in how vanilla serializes/deserializes components, only using straight boolean values instead of coercing a boolean string...