MOARdV

Results 91 comments of MOARdV

I liked the presentation in general. I've tinkered with Orbiter briefly, but I understood enough of it to follow what was going on (and now I want to add a...

Shaders still need to know the color data, which has to be sent to the GPU somehow. If this were a C/C++ environment, I'd say the pixel height / color...

> "I think you might still run into the issue of needing to rebuild the texture whenever the map size is changed, but at least changing map type/color/projection could be...

"1.The map currently has a fixed aspect ratio. Judging from SCANui.drawGrid() , it is 12:6 or 2:1. So your suggestion of 2048x1024 is fine in this regard. However, virtually none...

`JUtil.VesselIsInIVA(Vessel)` is one of the methods used to determine whether the current camera is an IVA camera or not (search the code for "InIVA" to find where RPM cares about...

> This also might pop up if you have 100 command pods and enter IVA mode in one of them - do the other 99 spend time drawing stuff? I...

Yes, thank you. That info will definitely help when I get started on the MAS interface.

Yeah, I left comments in the code where I convert between KSP values and MAS values.

It looks like NFP uses patches to add RPM support. I'm not going to mess with patching patches, so this will be set aside for the foreseeable future.

Specific props that require a second round of work: - [ ] MAS_DigitalIndicator_Elec_Output has an associated rotary switch, and it selects one of several power outputs. - [x] MAS_DigitalIndicator_ImpactSPEED has...