Kimera-VIO
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Scale Drift optimization
I have tested the estimated trajectory compared to the ground-truth data using
[https://github.com/uzh-rpg/rpg_trajectory_evaluation] analysis tool before and after the modification of the code and I have noticed that the scale drift err has increased as described in the attached files
Thanks! Do you remember which commits you were comparing?
I have compared between "d00b5af6f7aabd85dcb2cbab0a908722b203da4f" and "aca75f72a0aa1f7af688b6c49f0d4ef2dc704d20"