Arthur

Results 8 issues of Arthur

### Feature Proposal Hi, a common use case I've found for myself is most of my sounds are the same volume - so I simply set the global volume on...

feature

As discussed in https://github.com/yoannmoinet/nipplejs/issues/168, this uses transform: translate instead of setting top/left on the nipple front. Two notes that might be worth their own issue: The npm prepare script runs...

Hi, I've noticed some issues with alpha blended meshes, where the sorting order chosen by Babylon is wrong (and inconsistent as you move the camera) It seems very likely its...

I'm having issues with pointer lock in chrome (not in firefox/other browsers). ![pointerlock bug](https://user-images.githubusercontent.com/26874892/105989881-a1751600-6099-11eb-95be-50d0a93baa12.png) The elements being printed above are `inputs.state.dx` and `inputs.state.dy`. I don't know the details of the...

Hi, I encountered an issue with non symmetrical block textures where the UVs wrapped (i assume due to floating point precision) see https://playground.babylonjs.com/#6XIT28#2974 and https://forum.babylonjs.com/t/artefact-at-cube-edge-with-low-resolution-texture/33132 I fixed it in the...

Hi, wondering if you've experimented much with octreeBlockSize and have any opinions on a good value. The default in the engine is 2 but I know the engine chunkSize is...

Hi, Wondering if there's a way to support noa? E.g. https://github.com/sponsors

Hi, I was thinking about adding some blocks with animated textures into my game, but I'm a bit worried about the performance if large swathes of blocks are this type...