Luna

Results 39 comments of Luna

AutoOffhand is designed to be only switching items or switching to totem when **needed** to have ability of manually overriding item in offhand. Check weapon under gapple should does the...

> I only left the description of the original suggestion as a courtesy, I've seen multiple people want the old behavior of right click to gap for whatever reason. 🗿...

If it is incompatible with AutoOffhand then there is no point of having it because AutoOffhand is an essential module for pvp

The reason of having totem always out is just preventing death. AutoOffhand already does it by checking the health and potential damage from enemy. Having OffhandGapple and CheckWeapon on will...

> Some people still prefer manually controlling it. I'm not here to explain it, it's a suggestion for a plugin and it doesn't hurt anybody to add it as a...

> They will never be enabled at the same time. :wonk: which will cause more random complaints and troubles

> If users can't read a popup that says "X is not compatible with Y" then that's their fault No, they will just ask you why is it incompatible and...

Not really, you just need to mixin into the debug gui and remove some of the strings from it

> > Ability to input negative ammounts. Useful for things like ItemModel. > > This isn't a GUI thing as much as it is a setting thing. None of the...

> > And no, it would causes weird bugs to make it ignores limit and handling it in code side would create tons of bloat plate code. > > That's...