Shane
Shane
I believe just general polygon. The Nature of Code examples are doing this with it specifically: ``` beginShape(); for(i=0; i
This is the p5js version of that example: ``` angle = 0.0; function draw() { background(220); stroke(0); fill(200); push(); translate(width / 2.0, height / 2.0); rotate(angle); rectMode(CENTER); rect(0.0, 0.0, 16.0,...
This gives me the same results as before: ``` let mut angle = 0.0; let rect = Rect::new(&screen, &[0.0], &[0.0], &[0.0], &[0.1], &[0.1])?; loop { screen.background(1.0, 1.0, 1.0, 1.0); screen.stroke(&[0.],...
I appreciate it. I tried digging down into what it might be, but everything honestly looks like it should be working to my untrained eye.
Oh no worries at all! It hasn't been too hard to work around most of the differences so far and I totally appreciate you considering those changes! I'm happy it...
Really cannot even begin to express how valuable all of the work on this project has been. I can't imagine trying to integrate with AWS up to this point without...
https://github.com/softprops/dynomite/pull/139 should fix this if it gets merged in
Is this possibly related to the bug I've been seeing here: https://github.com/angular/components/issues/18984 ? Where typing in a contenteditable div doesn't do anything (and mine just happens to be from the...
Ah ok that's the code I couldn't find. That sure does look like it is the documentation that's wrong on this one.
Would really love to see this feature implemented to help guard against accidentally deleting an environment worth of resources.