Lucas Hardt

Results 52 issues of Lucas Hardt

I like to draw a rounded rectangle that's white with Alpha set to 20%. Trough the translucent color it should blur the background. ![image](https://user-images.githubusercontent.com/24532065/183426913-e32c0df6-1d99-4360-957e-13a1444964a1.png) My first thought was just setting...

## Summary This is a work in progress pull request is a first attempt for implementing the upcoming application premium subscriptions available in the app discovery and app profiles currently...

### Summary Update docs and extend functionality for `Bot.add_cog`'s `guild(s)` kwarg to support hybrid commands ### What is the feature request for? discord.ext.commands ### The Problem 1.) The docs got...

feature request

In AdvancedAuth users may not pass a device_id. Usually in the parents class Auth, the device_id will be generated. However in advanced auth it gets overwritten with None.

As the `Client.accept_eula` flag, there should be a `Client.correct_birthday` as you might want to do this action manually.

Current Ranked Season: `https://fn-service-habanero-live-public.ogs.live.on.epicgames.com/api/v1/games/fortnite/tracks/query?endsAfter=ISO_TIMESTAMP` Player Ranked Stats: `https://fn-service-habanero-live-public.ogs.live.on.epicgames.com/api/v1/games/fortnite/trackprogress/:user_id?endsAfter=ISO_TIMESTAMP`

ClientUser's `name` and `lastName` attributes may be not available and should be marked as optional. Also there are new fields: - `cabinedMode` (bool) - `hasHashedEmail` (bool)

POST `https://fn-service-discovery-live-public.ogs.live.on.epicgames.com/api/v1/discovery/surface/{client_id}?appId=Fortnite` ```json { "surfaceName": "CreativeDiscoverySurface_Frontend", "revision": -1, "partyMemberIds": ["ID"], "matchmakingRegion": "" } ``` This returns the current discovery for the logged in player.

This auth type includes: POST `https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token` grant_type: client_credentials (form-urlencoded) Basic auth_client_token -> Get access_token POST `https://account-public-service-prod.ol.epicgames.com/account/api/oauth/deviceAuthorization?prompt=login` Bearer access_token (from prev client credential grant) -> get `verification_uri_complete` that the user has...

Endpoint: `https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/br-inventory/account/:accountId` This provides for any account ID (maybe except private profiles) the gold bars.