TR1X
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Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
This bug is present in the following levels: - City of Khamoon - Obelisk of Khamoon - Return to Egypt - Temple of the Cat https://github.com/LostArtefacts/TR1X/assets/94776985/250644f4-0ecf-4968-a2bc-ba5baee82c7c
When the passport is almost open, the object shifts into position a little up and to the right. I've confirmed that this bug is a regression since 2.15. The bug...
I'm wondering if it would be possible to add a reply to this question to "Q&A" section of [README.md](https://github.com/rr-/Tomb1Main#readme). It would be useful to write few instructions for knowing how...
Reported by TombExplorer on discord: https://discord.com/channels/1071085441077481544/1075372522377322516/1188109516391317504 > I noticed a problem: > This texture I have taken(black/gray) one is 1 click (16px), and in fact it works correctly in the...
I know this is a long shot but it would be cool to have this game able to compile/use the software renderer only for older / weaker hardware platforms. Not...
Doing a playthrough with my nephew, and he keeps asking me how many levels there are in total, and which one we are in. And I struggle to answer because...
The slide-to-run transition (which is unused in TR3+ but restored in [tomb3](https://github.com/Trxyebeep/tomb3)) allows Lara to immediately start running after sliding down a slope instead of stopping and stumbling first, which...
System Specifics: Windows 11 Pro 64-bit (10.0, Build 22621) Did not have .NET 6 runtime installed (or was not installed properly, not sure which). **Observed behavior:** 1. Download TR1X-3.0.3-Installer.exe 2....
Basically you can see some horizontal lines in between the distant blocks, not sure if this is a T1Main or OG Bug. Its very visible in the far snow in...
One of the few things the console versions still hold over TR1X, and since we've talked about it a couple of times over the past 2 years but have no...