Lithrun
Lithrun
Postponed to future due to limited developer activity
Issue on hold until #33
Re-opened this issue as the wall cannon does not have a texture. @AoTTG-2/art-team please add a texture
Might be related to #265. Will forward a build once that one is complete, so you can verify if this was actually resolved in the issue, otherwise we will keep...
It's related to #301 (Including previous bug #346 ). Has to do with the timing of when Capture spawnpoints get removed if the gamemode is not capture, due to them...
Cloth physics have changed, so we need to re-add them with the Unity 2020 version. Did attempt to include these but the issue might be related to the model itself.
Texture is still missing
This sounds something related to #33, where I might have fixed it. If it's fixed in #33, then I will try to get #33 done asap to include this fix....
Issue occurs on #33 as well, so time to create branch 383 and have some fun
Issue is caused because a non-MC has OnLevelWasLoaded triggered twice. This for some reason, a non-MC has to load a scene twice. That's not something we want, so let's fix...