MevLyshkin
MevLyshkin
The issue is mostly related to the fact that textures does not have power-of-two dimensions. Besides that warnings game is playable?
Error on top isn't connected to game itself. Still- I will try to prepare special game version with logging info to browser console and ask you to check if all...
If that still happens in Bevy rewrite, there can be a new issue created.
I think once this is live, that change could be an easy one to do and be separated behind a feature that could be disabled by default: https://github.com/bevyengine/bevy/pull/10565
If you think that could lead to smaller codebase and more functionality, I am all for it. Maybe even it would make easier handling #18 and #14
Agreed on all of it 😅 I think even that #30 could be done as part of that task. I was also thinking about expanding the library to have some...
I think that right now would make more sense to focus on trying out selector.
Okay- it looks like a good starting point but being honest I do not know how much time it would take to update this crate to use `selectors` for matching....
Yes, and does the mentioned commit fixes issue?
https://github.com/bkaradzic/bgfx ?