LegendOfDragoon

Results 33 comments of LegendOfDragoon

Just use cpu interpreter. This is a duplicate of #1461 and #964

Are you overclocking pj64? Also what counter factor? The slowdowns sound unusual. I don't recall the game running that poorly tbh.

There is no good reason to repeatedly mention that these games do not work. It is a known issue and no one else has attempted to fix it, so what...

Can you try seeing if the performance improves after disabling advanced block linking? I just realized that ABL is what caused the bad performance in Abs Crap.

Yup, definitely something wrong with the cpu recompiler. Any idea why the audio is awful? I tried 1964 1.1 and it also had really bad audio. Interesting how it seems...

Thanks for the save. One interesting thing I learned is that it uses 48khz for frequency. I could not figure out why the audio is bad. VI refresh rate also...

I think this game really benefits from ABL. @project64 could you take a look at https://github.com/project64/project64/blob/master/Source/Project64-core/N64System/Recompiler/LoopAnalysis.cpp#L328 ? From my brief testing, ABL seems to work fine with Protect Memory, but...

Turns out that the audio issue is just an AI emulation issue. Seems fixable. @project64 I think fixing ABL is the best solution. I'd be willing to try and fix...

Ok well I got it working, by using a hack. The problem is that with ABL off, it generates too many exceptions because the recompiler analysis isn't thorough enough. Patching...

Seems like ABL would fix the problem. I just need to check and make sure there's no sync errors. > I also can't get the GB tower in Pokemon Stadium...