Benjamin Sutas

Results 215 comments of Benjamin Sutas

Personally, this alters the core gameplay a little too much for me to change in the base openloco. Thus does sound like something perfect for a plugin though, in the...

@Derpercoaster can you confirm you still have the problem on 23.06.1? or otherwise confirm fixed?

this wouldn't need a new-safe-format if you simply store the cheat settings in a separate file, linked to a save

@duncanspumpkin I looked through the object manager and this seems doable now? https://github.com/OpenLoco/OpenLoco/blob/23e4017a6ff1a9a694a55ab9c9e6c3d031eddb68/src/OpenLoco/src/Objects/ObjectManager.cpp#L656 You'd just replace `Environment::getPath` call on that line ^ with a method that enumerates all the paths...

The game isn't that balanced to begin with anyways, so personally I'd vote for making the simulation speeds match visually, then balancing later by adjusting the profit/cargo or increasing the...

I agree this one would be a bit tedious to implement. You *could* create configuration locales in the same style as the langauge files, so you'd have json like this...

Fair enough, just noting though that this one would require a bit more work to decouple all the references to measurement systems in game from the string IDs and hook...

I think you're asking for a few separate features here, correct me if I'm wrong: - portable: https://github.com/OpenLoco/OpenLoco/issues/1909 - different dat directories: https://github.com/OpenLoco/OpenLoco/issues/1687 - multiple openloco versions, which can already...

Having multiple folders like I've shown above does allow you to do this. I've got a folder per version but there's no reason you couldn't have multiple folders for the...

Oh sorry I understand now, I'm not sure if this is possible atm but yep sounds like something we should add