Benjamin Sutas
Benjamin Sutas
I confirmed this issue in v22.03, and also confirmed it in v22.02 and v21.10, so it isn't an issue specifically with the new release/new routing.
What's crazy about this is in the save game here, if you delete some rail from the 'middle' track, so the layout effectively becomes a circle, trains STILL try to...
I found another instance in one of my games where this happens, the train takes the wrong route every time. Train cannot find a route to the station it's supposed...
This may help in diagnosing the issue; changing the track to this fixed my routing issue 
@AaronVanGeffen I just tried deleting diagonal track with this and yeah it gets all sorts of messed up, I either couldn't get the track to properly delete, or the game...
Yeah 100% agreed, I'll leave this PR for now
confirmed. for examples `goods` does render:  but `grapes` do not: 
- [x] goods - [x] mail - [x] passengers - [ ] grapes - [x] oil - [x] chemicals - [x] iron ore - [x] coal - [x] grain -...
Unfortunately `paintStation()` isn't reverse-engineered yet so I don't think I can fix this yet: https://github.com/OpenLoco/OpenLoco/blob/d9371e39a306e0da3f38325c748b71921659a6cb/src/OpenLoco/Paint/PaintTile.cpp#L133-L141
Since the code treats all objects equally, ie no specific code for grapes, or steel, etc, it *could* be an issue with the grapes DAT file having some bad/missing graphics.