Leetroch
Leetroch
Bug 19: [Netcode] Runtime Network Prefabs was not empty at initialization time. Network Prefab registrations made before initialization will be replaced by NetworkPrefabsList. **This warning occurs after I enter a...
Bug 18: [Netcode] Runtime Network Prefabs was not empty at initialization time. Network Prefab registrations made before initialization will be replaced by NetworkPrefabsList. **This warning occurs after I enter a...
Bug 17: [Lobby]: RateLimited, (16429). Message: Rate limit has been exceeded. This warning occurs after I enter a server.
Bug 15: NullReferenceException: Object reference not set to an instance of an object DanielLochner.Assets.CreatureCreator.CreatureMessenger.ReceiveMessage (System.String message) (at :0) DanielLochner.Assets.PlayerMessenger.SendMessageClientRpc (System.String message) (at :0) DanielLochner.Assets.PlayerMessenger.__rpc_handler_2475772384 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams)...
Bug 13: NullReferenceException: Object reference not set to an instance of an object DanielLochner.Assets.CreatureCreator.HoldableDummy.Setup (DanielLochner.Assets.CreatureCreator.Held held, DanielLochner.Assets.CreatureCreator.Held+HeldData data) (at :0) DanielLochner.Assets.CreatureCreator.Held.OnHandChanged (DanielLochner.Assets.CreatureCreator.Held+HeldData oHD, DanielLochner.Assets.CreatureCreator.Held+HeldData nHD) (at :0) DanielLochner.Assets.CreatureCreator.Held.Start () (at...
Bug 12: NullReferenceException: Object reference not set to an instance of an object DanielLochner.Assets.CreatureCreator.HoldableDummy.Setup (DanielLochner.Assets.CreatureCreator.Held held, DanielLochner.Assets.CreatureCreator.Held+HeldData data) (at :0) DanielLochner.Assets.CreatureCreator.Held.OnHandChanged (DanielLochner.Assets.CreatureCreator.Held+HeldData oHD, DanielLochner.Assets.CreatureCreator.Held+HeldData nHD) (at :0) DanielLochner.Assets.CreatureCreator.Held.Start () (at...
Bug 11: NullReferenceException: Object reference not set to an instance of an object This happened when I am joining a server.
Bug 10: NotServerException: Only the server can reparent NetworkObjects UnityEngine.Debug:LogException(Exception) Unity.Netcode.NetworkObject:OnTransformParentChanged() UnityEngine.Transform:set_parent(Transform) DanielLochner.Assets.CreatureCreator.CreaturePlayerLocal:Respawn() DanielLochner.Assets.c__DisplayClass3_0:b__0()UnityEngine.EventSystems.EventSystem:Update() This happened when I am joining a server.
Bug 6: Failed to load config from cache. This happened when I am joining a server.
Bug 5: [Lobby]: NetworkError, (16998). Message: Unable to complete SSL connection. This happened when I am joining a server.