LeComm

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Especially the map functions are REALLY crashy, partly because of all the "dirty" pillar/column stuff. I wonder why iceball uses the vxl format instead of something like in PySnip.

It also looks like if its clip only contains one bullet and the player has to reload after every shot, rather than just having to pull the bolt.

Pulling a bolt is much faster than reloading. It would make more sense to set a high delay between shots, add an animation and set the clip to 8-10.

Yes I see, but now is probably a good moment to fix the guns.

Completely new weapons or something to replace the current ones?

@Warp, both. And imho, the current 4 weapons we have are enough.

You think relying so much on server admins is a great idea? Though, I'm not implying that forcing things everywhere is better.

Something like PySnip's twisted.internet.reactor.LoopingCall maybe? Would making it multithreaded cause the typical problems?

Oops I was referring to the ping sending thing.